Apps built to survive their first app-store review.
Most mobile projects fail at the handoff between design and engineering, or at the App Store review most teams treat as an afterthought. We build native-quality apps and own that process end to end, so launch day isn't a surprise.
Everything from first screen to store approval.
Not a wrapped web view — a real mobile app your team can maintain, backed by an API your product can grow into.
Product scoping & UX
User flows and wireframes built around the core jobs your app has to do well, not every feature that seems possible.
Cross-platform development
A single codebase targeting iOS and Android, with native modules where performance genuinely requires them.
API & backend integration
A backend built to support real usage at scale, whether that's a new API or integration with your existing systems.
Store submission & support
We handle App Store and Play Store submission, common rejection reasons fixed pre-emptively, plus a post-launch support window.
A stack chosen for longevity, not novelty.
We pick technology your future team can hire for — not whatever's trending this quarter.
Five stages, in this order, every time.
Each stage produces a decision the next stage depends on — nothing gets built twice.
Discovery & scoping
We define the core user flows and technical constraints before a screen is designed, so scope doesn't creep mid-build.
UX & UI design
Wireframes and high-fidelity screens for every core flow, tested against real usage patterns, not just aesthetics.
Build
Development in two-week sprints with a demo at the end of each, so you see working software early and often.
QA & device testing
Testing across real devices and OS versions, not just simulators — where most mobile bugs actually hide.
Launch & handover
Store submission, a monitored launch window, and a walkthrough so your team can ship updates without us.
Before you reach out.
Do you build native apps, or cross-platform?+
Cross-platform by default, which covers the large majority of apps well and halves the engineering cost. We recommend fully native only when a feature genuinely requires it — camera-heavy or AR-heavy apps, for instance.
Who handles app store approval issues?+
We do. Store rejections are usually predictable — we build against known guidelines from day one and handle any resubmission at no extra cost within the engagement.
Can our team maintain the app after launch?+
Yes — every build ships with documentation and a handover session, specifically so your team isn't dependent on us for routine updates.